![]() ![]() ![]() Based on your actions and the ability to converse, alliances were formed and enemies were made. But it was also a rare game in which your choices actually made a difference. Its story was told in such a way that made you care about the characters, a story all too familiar to fans of Game of Thrones. But following a resounding defeat in Ostagar, the remaining Wardens – namely you and Alistair – were left to venture across Ferelden to unite its tribes against a common threat. And summoned by a man named Duncan, you were offered an opportunity to become one of them: a Grey Warden. Only an elite group of warriors known as the Grey Wardens stood against them. Led by the terrifying Archdemon, these semi-intelligent beings slaughtered village after village, much like the Night King and his army. All stories culminated in Ostagar for a grand battle against the Darkspawn. ![]() And choosing either a human, an elf or a dwarf altered the first few hours of the game. ![]() An Origin determined the perspective from which your journey began. One big difference to Mass Effect was the ability to choose from one of the six Origin stories. ![]()
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